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        <title>zeitgeist:places:ber</title>
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        <description>Ber

Ber


Capitale:  Seobriga Gouvernement:  Monarchie absolue Dirigeant:  Bruse Shantus Langue officielle  Commun, Draconique, Géant, Gobelin Races    Orc 26%, gnoll 18%, gobelin 16%, minotaure 10%, kobold 8%, dragonborn 5%, autres 17% 
Ber’s history is tied to dragons. Until just a few
centuries ago, the land was in constant flux, with
different dragons battling for supremacy while the
mortal races served as their slaves. Tribes of dragon-
born, gnolls, goblins, kobolds, minotaurs, and orcs
a…</description>
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        <title>zeitgeist:places:crisillyir</title>
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        <description>Le Saint Royaume de Crisillyir

Crisillyir 


Capitale:  Alais Primos Gouvernement:  Théocratie élective Dirigeants:  Primus Cardinal Tito Banderesso,
Arx Secula Natalia Degaspare Langue officielle  Commun Races  Human 85%, gnome 7%, dwarf 4%, other 4%</description>
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        <title>zeitgeist:places:cults</title>
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        <description>Religions

Four religions dominate in the Zeitgeist campaign setting. Unlike in a typical Fifth Edition campaign, there is no planar travel,
and magic to summon extraplanar creatures is exceedingly rare
and brief; only once in recorded history has a god actually physically
appeared in the world — and then she was killed. While it is undeniable that powers and forces exist beyond this world, their shapes
cannot be proven, and must be taken on faith.</description>
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        <title>zeitgeist:places:danor</title>
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        <description>République de Danor

Davor


Capitale:  Cherage Gouvernement:  République Dirigeants:  Han Jierre le Souverain Langue officielle  Commun Races  Human 81%, tiefling 17%, other 2% 
Guided by a congress of businessmen and scholars, Danor is devoted to endless progress. Old beliefs, especially religion, are cast aside
in the face of newer and more profitable ideas. After surviving an
apocalyptic collapse five hundred years ago, reason and hard work
have created armies more powerful than any in the w…</description>
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        <description>Fédération de Drakr

Drakr


Capitale:  Trekhom Gouvernement:  République Dirigeants:  Chancelière Dmitra Takhenov Langue officielle  NainRaces  Humain 67%, nains 30%, autres 3% 
Before the rise of the kingdom of Triegenes, dwarven warlords in
Drakr subdued the undead titans of the land, encased them in crystal, and buried them deep beneath the earth. The dwarven warlords
allied with the Demonocracy in the east, trading the lives and souls
of their mostly-human subjects for infernal power. Each …</description>
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        <description>L&#039;Empire déchu d&#039;Elfaivar

Elfaivar


Capitale:  Santi Simone (anciennement Bharata) Gouvernement:  Monarchie féodale Dirigeants:  Aucun Langue officielle  Elfe 
Before the Great Malice, the kings of Elfaivar held power to ri-
val all the other nations of Lanjyr. Commanding legions of slave
armies from the far east and fielding battalions of fey mages and
monsters, the long-lived eladrin monarchs were able to ensure the
security and prosperity of the mightiest nation in the world.</description>
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        <title>zeitgeist:places:flint</title>
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        <description>Flint

Flint
Population:  800 000 Dirigeant:  Governor Roland Stanfield Quartiers majeurs: 
The Ayres, Bosum Strand, 

Central District, the Cloudwood,

the Nettles, North Shore,

Parity Lake,Pine Island, Stray River |
Lieux importants 
Cauldron Hill, Parity Lake,</description>
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        <description>Philosophies

Heid Eschatol

Developed in Drakr, popular in Risur. It is important to plan for
good endings, whether that’s for a business venture, a story, a love
affair, or your own life.

Panoplie

Nascent philosophy from Ber, concerned with examining how and
why cultures differ. Followers often feel dissatisfied with the tradi-
tions of their homeland, and defend the value of foreign ideas.</description>
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        <title>zeitgeist:places:recap</title>
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        <description>Une brève histoire de Lanjyr



Risur

Ambiance: Angleterre victorienne, mais au Brésil!

Pays au climat tropical, dont les paysages sont essentiellement constitués soit de vastes plaines herbeuses traversées par un dense réseau de rivières (surtout à l&#039;ouest),  soit d&#039;épaisses forêts à l&#039;est. Ce climat favorise une alimentation riche en fruits (ananas, bananes, citron, pomme jaque) et en poisson, la viande étant plutôt réservée aux fortunés. Slate est la capitale historique, une ville magnifiqu…</description>
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        <title>zeitgeist:places:rhc</title>
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        <description>La Maréchaussée de Défense Royale

Authority and the Law

Constables are invested with the authority of the king, and so are
granted great leeway in their pursuit of justice and safety. While
normal police must acquire warrants before they can search a building, RHC constables are trusted to not abuse their authority, and so can act as swiftly as needed. However, they are required to fill
out proper paperwork and give testimony justifying their actions.
A constable who uses his power for persona…</description>
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        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>zeitgeist:places:risur</title>
        <link>https://wiki.neyrick.org/doku.php?id=zeitgeist:places:risur&amp;rev=1747861646&amp;do=diff</link>
        <description>Le Royaume de Risur

Risur


Capitale:  Slate Gouvernement:  Monarchie constitutionnelle Dirigeant:  Roi Aodhan Langue officielle  Primordial Races   Human 86%, elf 6%, halfling 5%, other 3% 
Every Risuri child knows that before King Kelland, no human nation had ever endured more than a few years in Lanjyr. The mighty
nature spirits known today as the fey titans only allowed the elves
to walk their domain, and they terrorized all others with beasts and
storms and blight. But in 1200 b.o.v. (Befo…</description>
    </item>
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        <dc:date>2025-05-24T22:16:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>zeitgeist:places:start</title>
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        <description>Atlas de Lanjyr



Un bref récapitulatif de l&#039;histoire des différentes nations de Lanjyr.

Les Nations qui composent le continent de Lanjyr sont:

	*  Le Royaume de Risur, qui inclut notamment:
		*  La cité portuaire de Flint
		*  La Gendarmerie de Défense Royale

	*  Le Royaume de Ber
	*  Le Saint Royaume de Crisillyir
	*  La République de Danor
	*  La Fédération de Drakr
	*  L&#039;Empire déchu d&#039;</description>
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