Table of Contents
Le Royaume de Risur
Risur
| Capitale: | Slate |
|---|---|
| Gouvernement: | Monarchie constitutionnelle |
| Dirigeant: | Roi Aodhan |
| Langue officielle | Primordial |
| Races | Human 86%, elf 6%, halfling 5%, other 3% |
Every Risuri child knows that before King Kelland, no human nation had ever endured more than a few years in Lanjyr. The mighty
nature spirits known today as the fey titans only allowed the elves
to walk their domain, and they terrorized all others with beasts and
storms and blight. But in 1200 b.o.v. (Before Our Victory), Kelland
subdued the lord spirits of field and forest, of marsh and mountain.
With their grudging blessings, he established Risur.
The people of Risur offered the spirits tithing and tribute, and
eventually lulled them to sleep. What were once uncharted wilds of
fierce beasts and tiny enclaves of elves became a prosperous bastion
of humanity. In the seventeen centuries since, Risur’s rites of rulership have ensured that Kelland’s crown only passes to those mighty
enough to cow the land’s primal spirits should they ever seek to
reclaim their domain.
Land and Culture
Risur is a subtropical country, possessed of vast forests and fertile
fields fed by hundreds of rivers and streams which flow from the
southern Anthras Mountains to the northern shore of the Avery
Sea. Temperatures are warm but comfortable year-round, though
a rainy season strikes near the end of what the northern nations
consider summer.
Even the poorest Risuri can enjoy fresh fruit all year round.
Wealthy foreigners cherish Risur’s pineapples, limes, bananas,
and massive jackfruit, but most prized are its cocoa and sugarcane,
and alcohols made of each. A typical Risuri meal consists mostly of
fruit, beans, bread, and fish, with the occasional beef or pork. Factory workers in Flint seldom can afford quality meat, and instead
make savory stews by soaking bones and sausages in dark beans.
Holiday celebrations often include steaming milk flavored with
either chocolate or honey.
Terrain
Four main landscapes make up Risur. The northern Avery Coast is
dominated by a mix of wooded beaches — where mountainous gran-
ite domes rise out of the sea and anchor dry lands — and forested
swamps, often referred to by the native Elven word bayou — where
the country’s many rivers sweep soil out into broad floodlands.
The Weftlands of Risur are low plains covering most of the western two-thirds of the country, which draw their name from the countless rivers that weave toward the sea like yarn in a cloth. Most
towns and farms lie here, though pockets of wild forests and rocky
hills create uninhabitable divides between provinces.
The land rises to the south, and in the mid-altitude hills an unusual swamp wriggles across the landscape, known as the High Bayou.
Though the hills are uneven, huge numbers of nesting beasts and
giant insects have dammed swaths of the land, slowing the rivers
that flow out of the mountains and ensuring a steady source for rivers year-round. Few Risuri live here aside from villages of elves who
never integrated with the rest of the nation.
Beyond the High Bayou, the rain-carved Anthras Mountains
forms a broad border with Ber. Forests cover most of these moun-
tains, though mining in the east has stripped many peaks. Centuries
of attacks from Ber have kept many towns from flourishing here,
but numerous old forts dot the King’s Road, which runs from the
richest mining lands, all the way north to the capital.
Flint, City of Industry.
The industrial powerhouse of Flint sits nestled among dozens of
granite peaks along the eastern stretch of Avery Coast. With a
rapidly-growing population of over half a million, slums for factory
workers have begun to clump along these steep hills, while builders
work to clear large sections of rainforest from within the city limits.
Small satellite towns cling to the islands outside Flint’s harbor, and
many foreign nations and businesses have flocked to the city to gain
influence in the past forty years.
The Zeitgeist campaign assumes that the pc party is based out
of the Royal Homeland Constabulary branch in Flint.
Slate, the Historic Capital.
Risur’s capital of Slate lies on the banks of the Great Delve River, in
verdant plains fifty miles from the Avery Sea. It is by far the largest
city in the country, with a population of nearly a million people. A
half-dozen major highways converge on Slate, including the King’s
Road. Slate is still the heart of Risur’s internal trade and business,
though more and more international trade goes through Flint.
For people used to living in the bustle of Flint, the city of Slate
appears stately, calm, and perhaps a bit doddering. The Great Delve
River, with its steep banks turning it almost into a man-made chan-
nel, generally separates the city into the noble west bank and the
common east bank.
Six antique castles sit along the inside of a wide bend on the
river’s west bank, arranged in a pattern originally designed to de-
fend against invasion. Each castle acts as a nexus of a community
of elite gated villas, and here live the nobles descended from the
many kings and queens Risur has had throughout history. Today
the district resembles an overly-manicured flower garden, more
pretty than practical.
Across the shore lie dozens of less affluent neighborhoods surrounding the Grand Weft, a massive square where three highways intersect. Wealthy businesses clump along the Lowland Highway,
which leads from the square to docks along the river. The king’s
residence, Torfield Palace, sits atop a broad grassy hill a mile south
of the weft. It is symbolic of the government of Risur that the king
lives with the people, and only once he steps down or dies does his
family move to the west bank.
Other Cities
Other prominent Risuri cities include the beleaguered Shale on
the western coast near the war-wracked Yerasol Archipelago,
where druids keep wary watch from sandy barrier islands and
shipyards assemble the mightiest sailing vessels in the world;
and lumber-rich Bole in the Antwalk Thicket southeast of Slate,
source of some of the finest food and theater, and host to finely
cultivated forest gardens.
Both cities were once capitals of their own smaller nations in
ancient times, before joining with Risur, yet they were always con-
nected by water routes. The Great Delve’s tributaries start near
Bole, and the river only widens and deepens as it passes Slate and
eventually pours into the sea near Shale.
A dozen other cities with a hundred thousand or more people dot
the coastlines, and a few more flourish along the most traversable
rivers, but much of the country’s interior is rural.
Transportation.
The numerous rivers across the country hold great potential for
trade inland that has not yet been realized. Most trade occurs along
the coast, with rivers primarily used to carry lumber downstream
to shipyards. Every new king or queen expresses an interest in ex-
panding settlements into the more rural regions, but vast swaths
still remain uninhabited.
One development that might change that is the introduction of
railroads. Though rail travel is far more prevalent in Danor and
Drakr, a few lines have been constructed across Risur, usually trav-
eling perpendicular to the flow of rivers. The most developed line
runs from mines in the Anthras Mountains to Flint, helping to
feed its hunger for raw industrial materials. Many traditionalists,
however, oppose the expansion of the railroad and warn that its
churning wheels will anger the native fey.
Race and Religion
The humans of early Risur outfought or outgrew the native elves,
though many elves and half-elves call the land home today. The
sub-men races from what is today Ber — dragonborn, gnolls, gob-
lins, kobolds, minotaurs, and orcs — survive in pockets, often as
the descendants of slaves taken in old wars, now freed but not ac-
cepted. Dragonborn in particular are viewed with suspicion, out
of paranoia that they hold a grudge for a Risuri king slaying the
last dragon.
Some families of halflings mingle with humans in farming com-
munities, and dwarves similarly in mining towns. Tieflings receive
an odd mixture of fear and respect, though common folk tend to be-
lieve their influence on the nation is dangerous. Other races are too
rare for most people to recognize them, and are generally lumped
together with eladrin as being distrusted “fey.”
Risur’s main religion is a mix of old human pantheism, elven
druidic rites, and reverence for local fey titans who slumber in the
earth. Centuries ago many gave worship to the eladrin gods or even
archfey who claim to be emissaries of the fey titans, but after the
fall of Elfaivar in the Second Victory a cultural shift has taken hold
across the whole continent away from fey icons.
For most of Risur’s history, their most respected religious
leaders were the skyseers, druids who devoted themselves to understanding patterns in the stars. The skyseers offer guidance
and occasionally proclaim prophecies to guide kings, lords, and
common folks alike. But the skyseers have many sects, and in the
past century their prophecies have grown more and more vague.
Many still respect them, but they no longer hold the same political
power they once did.
Some elements of the millennium-old Clergy faith have taken
root in Risur, in particular the Great Man doctrine, which sits
well with a people whose first king personally changed the course
of history. However, Risuri reject the Clergy’s elaborate celestial
hierarchy of planar domains and stars, which states the dots in the
night sky are actual worlds of their own. To the Risuri, such belief
reduces the prominence of the mortal races, instead placing greatest import on beings from realms no human has ever visited.
Fey and Mortal Realms
The folk of Risur know that the Dreaming exists, though they
might call it the Feywild, the Green Land, the Unseen House, the
World Beyond the Looking Glass, or the Happy Hunting Grounds.
Most Risuri treat it like an unpredictable neighbor. While human
kings rule in the material plane and there are clear cities, nations,
hierarchies, and borders, the Dreaming follows rules mortals can
only struggle to understand.
Once every few years the Unseen Court sends emissaries to col-
lect the tribute that King Kelland promised the fey titans at Risur’s
founding, typically made in the form of magic items, prize hounds
and horses, or more exotic gifts. In one notable event, a cadre of
archfey arrived on the summer solstice and demanded one thousand
engraved silver moons before sunrise.
The ultimate desires or motives of the Unseen Court are unknown,
but so far their requests have never been onerous. When they are not
appeased, however, they retaliate by sending agents to seize infants
from cribs, drive wild animals into cities, or call forth impossible
weather like flashdroughts and hailstorms of frozen toads.
The most famous manifestation of the Dreaming in Risur is the
Great Hunt. Every seventeen days a mass of mounted fey warriors
tromp across the entire length of the nation, avoiding cities and
sticking to the uncertain borders of civilization and the wilds. The
wind carries the stamping of their steeds’ hooves, the melodies of
their riding sounds, and the baying of their hounds, but they are
only ever seen by the light of the full moon.
Many folk charms are said to ward off the unwanted attentions
of the fickle fey. Lines of salt block their crossing, iron and the
sound of iron bells drives them away, and red liquid — blood, paint,
or muddy clay – distracts their attention. They are unsettled by any-
thing with spinning parts, from wagon wheels to the gears of a
clocktower, and often try to break such devices as fervently as a
man might chase a mosquito. On the other hand, milk or cheese left
outside a home will win a fey’s favor. Of course, as a fickle lot, fey do
not always follow their own rules.
Sword of the Black Needles
Five centuries ago, as Lanjyr was reeling
from the fall-out from the Great Malice,
the Voice of Rot rose up against Risur and
cast a smoky pall across the sun. The king
at the time, Dukain, was a mighty but aged
wizard who wielded magic through his sword.
He traveled to a mountain ridge overlooking
the High Bayou, known as the Black Needles,
and there he battled the fey titan, which had
taken the form of a towering anaconda of
smoke and peat.
The king battled the titan high into the
Black Needles, and after three days neither
side could force the other to surrender.
Realizing he could not defeat the titan
and thus was unworthy of his crown, Dukain
cast aside his sword and abandoned the
battle. The titan, in its fey logic, saw
that it and the king were equally matched,
so when Dukain ceased to fight, so did the
titan. Dukain yielded his crown to his
chosen successor, the titan returned to its
slumber, and Risur was saved.
Scholars fear that should the lost Sword
of the Black Needles ever be recovered,
it would signal a resumption of battle
for the fey titan, and once again threaten
the existence of Risur
Fey Titans, Archfey, and the Unseen Court
The fey titans are five creatures of colossal scale and near god-like
power, which in their heyday could reshape terrain or alter weather
with their will. All the creatures in their domain, from the lowliest
bug to the primitive elves who had just learned to craft stone, hon-
ored them and catered to their will. When Kelland became the first
king of Risur, he challenged the five titans and bested them. Rather
than slay them, he made a pact that his people would honor them,
but in turn the titans would never attack his nation.
Today, the five fey titans slumber, and on the rare occasion they
do awaken, lesser fey quickly seek to appease them to prevent what-
ever devastation their discontent could cause. For this service, these
fey are able to draw upon the power of the titans.
The five titans, known to every child in Risur, are:
- She Who Writhes, a kraken that slumbers on the ocean floor. There are whole societies of merfey and far more alien aquatic life that tap her power to control the water ways. The archfey Beshela, for instance, ensures Risuri ships can travel safely in exchange for regular gifts of appeasement.
- Father of Thunder, a many-horned gazelle-like herd beast that fell asleep and has been coated in a grassy plain. Farmers make offerings to him for good weather, which are gathered by grigs and other field fey, who then herd the various wild animals that the Great Hunt will chase every 17 days.
- The Voice of Rot, a white serpent who controls swamps and dead animals. He is roused from his slumber most often, since there are few mortals who live in his domain and think to leave him offerings.
- Ash Wolf, a white-furred hunter who rests in a forest cave with her pack. She’s said to awaken during great forest fires, so woodsmen are encouraged to gather brush and burn it before they go hunting.
- Granny Allswell, a corpulent gremlin snoozing somewhere in the mountains. Her gremlin offspring harass miners because they don’t want the noise of digging to wake her. They likewise hate loud machinery and tend to break it if they can.
Archfey, meanwhile, are simply fey of substantial power, all of
them long-lived, most of them humanoid. Some are servants of the
fey titans, other simply mighty warriors or mages who have a domain of their own in the Dreaming analogue of Risur.
Then there is the Unseen Court. The Court represents feykind
in negotiations with Risur, but their internal politics are nearly
impossible for outsiders to fathom, having as much to do with style
and emotion as with any tangible effect. The actual members of the
Court are, true to their name, never seen except in truly exceptional circumstances, but they have many agents. Some vekeshi mystics claim to speak for the Court, but there is practically no way
to confirm or deny this.
Sometimes the archfey serve the Court, but their interests do not
always align. The common metaphor Risuri use to understand the
affairs of the fey is that the Court are the nobility, and the archfey
are wealthy land-owners. It’s much like politics in the real world,
except with more giving men donkey heads and tricking people into
falling in love by sniffing poison flowers.
Monarchy and Government
Risur’s current monarch, King Aodhan, rules from
Torfield Palace in Slate. Now in his seventies, Aodhan was only thirty when the previous king chose
him as his successor. Aodhan had distinguished
himself in the Third Yerasol War against Danor,
performing feats of strength and heroism most today assume are just tall tales.
Aodhan has always been fascinated by Danor’s
technology, ever since he lured its first steam-
powered warship into a kraken’s reef lair, waited
for the crew to abandon ship, then beat back the
kraken and single-handedly piloted the vessel—still
bearing scars of the kraken’s tendrils—to the harbor of Flint. (Or at least, that’s one story of how
it happened.) Once he took the crown, Aodhan
pushed for industrial investment to keep up with
Danor, but regional governors forced him to keep
foreign technologies out of Slate. Flint became the
next most obvious choice.
King Aodhan’s aged wife died four years ago.
Though heredity and marriage has little impact
on national succession, many wonder whether the
king will seek a new bride so late in life. Despite his
great strength in his youth, the king grows weaker
each year.
Many suspect he will name his younger sister
Duchess Ethelyn of Shale as his replacement, and
indeed she has distinguished herself as a leader in
the Fourth Yerasol War that ended seven years ago,
even though her city nearly fell to Danor. She is rumored to have close ties to the Unseen Court, and
acts as Risur’s ambassador to its nearest neighboring nation. However, her coronation would be the
first in Risur’s history that transferred the crown
between two blood relatives.
Politics
Twenty-three governors direct the affairs of Risur’s
various provinces. Most of these are of noble lineage, descended from one of the nation’s previous
kings. Noble governance tends to follow family
lines, unlike the crown. Each governor sends several representatives to the national Parliament,
which handles the details of implementing the
king’s decrees and can with a supermajority overrule them. Various officers of the court and of
Parliament direct specific sub-bureaucracies and
agencies to handle affairs involving the nation’s
commerce, culture, defense, and so on.
Perhaps the most prominent noble these days is
the headline-catching Catherine Romana, a descendant of a previous queen and ally of Duchess Ethelyn.
She stridently opposes Danoran-inspired industries,
and prefers to counter that new technology with
arcane innovations. She is rumored to be planning
a major announcement later this year, and has been
seen in the company of brilliant researchers from
Pardwight and Mitchell University.
One famous exception to the power of the nobil-
ity is Roland Stanfield, the deva governor of Flint.
Five hundred years ago he witnessed the fall of the
eladrin goddess Srasama, and in various reincar-
nations he has called Risur his home ever since.
Forbidden by the rites of rulership from pursuing
the crown because he is no longer precisely ‘mortal,’
Stanfield was long content to govern Flint and its
relatively insignificant province of farmers, miners,
and fishermen. When King Aodhan decreed Flint
would become the seat of Risur’s industry, however,
the old deva eagerly took to the challenge, claiming
he was excited to try something new after so long.
Royal Homeland Constabulary (Gendarmerie de Défense Royale)
With the recent influx of foreign technologies and
therefore foreign influence, thirty years ago King
Aodhan ordered the formation of a new government agency to protect the traditional identity of
the Risuri homeland. Within a decade this mission
had morphed into investigating significant threats
to the nation, particularly those involving technology. Today the Royal Homeland Constabulary uses
a combination of investigators, spies, and warriors
to root out, undermine, capture, and if necessary
kill any groups who endanger Risur.
Though most activity occurs in Flint, officially
the Constabulary’s central chamber is based out
of Slate and headed by Viscount Inspector Nigel
Price-Hill, who was a commander in the Fourth
Yerasol War. His Lordship’s greatest success as
director was presiding over the apprehension of a
group of Drakran necromancers attempting to animate undead dragons in the Anthras Mountains.
Regardless of where they are based, agents of
the Royal Homeland Constabulary have broad jurisdiction throughout the nation, and enjoy mild
immunity while overseas when acting in an official,acknowledged capacity.
History and Place in the World
Risur paved the way to nationhood, and many
others followed the same path. By placating the
dominant fey titans of Lanjyr they turned the continent into a land for mortals. The Risuri people
have always respected the spirits and the fey they
share the land with, but they believe the era of
those beings has rightfully passed.
While the northern nations waged holy wars between the Clergy and the Seedism faith of Elfaivar, Risur was preoccupied defending its borders from
the sub-men of what is modern Ber. The dragons
who terrorized the lands south of the Anthras
Mountains feared the progress of civilization, and
would often gather armies of savages to raid or as-
sault Risur. It is believed that two centuries ago
King Boyle slew the last great dragon of Ber, after
which attacks from the south finally faded.
No sooner had Risur found safety to its south
than did Danor arise in power to the north. Risur
and Danor have warred for nearly two hundred
years, mostly using the islands of the Yerasol Ar-
chipelago as a proxy battle ground, in a series of
four Yerasol Wars. Occasional waves of conquest
have lapped over each nation’s shores, and today the
two countries have more in common than either
likes to acknowledge. The current king assumed
the throne at the end of the Third Yerasol War,
four decades ago, and he presided over the fourth,
in which Risur lost much land against the threat of
Danor’s superior technology.
Leaders of Risur’s merchant guilds, its military,
and its noble families are grateful for the stabil-
ity, but fear a resumption of hostilities. They have
taken advantage of the new international cordial-
ity in order to catch up with Danor’s technological
revolution. Whether the next threat comes from
Danor or another foe, Risur is arming.